A town in the ice sheet
Nothing can be farmed here, so no town can live off this land. Herders, hunters and fishers may camp here, supplied from elsewhere.
What it can make
Grain (at a cost), Orchards (at a cost), Herbs, Potato, Wool, Horses (at a cost), Cattle and hides, Cheese, Pigs and bacon (at a cost), Goats, Honey and wax (at a cost), Furs
What its land cannot give, a town here must buy: timber.
Underground
What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands
Found here
Gathered (Rerum): Arctic Fox Pelt, Bearded Seal Blubber, Bearded Seal Hide, Bearded Seal Meat, Killer Whale Blubber, Killer Whale Meat, Mycelium, Narwhal Blubber
Hear it
- The town: Fantasy Medieval City (album RPG Ambiences Vol. 6)
- The market: Medieval Village Marketplace (on Patreon, Guardian tier)
- The countryside: Walking in a Lively Tundra (on Patreon, Guardian tier)
Ice Sheet in Biomes: plants, animals, hazards and sounds
The same climate
A town in the ice sheet, on a river, A town in the ice sheet, on the coast
By city size
1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000
Open the city builder — MGS Toolbox