A town in the temperate forest

Farmed the way this climate allows (wheat, rye and maslin, barley and dredge, oats, pulses), this land keeps a city of about 8,700 people within a day's cart of its walls. Larger cities need grain from further away, or by water.

How large a city?

PeopleGrain fromBy cartVillagesScholars
3,00015 km around1 day (comfortable)17012
10,00027 km around1.5 days (strained)55040
40,00054 km around2.5 days (fragile)2,200160
150,000100 km around4.5 days (not by land alone)8,300600
1,000,000270 km around11 days (not by land alone)55,0004,000

Build your own city from this place

What it can make

Grain, Flax, Dye plants, Orchards, Herbs, Potato, Maize, Wool, Horses (at a cost), Cattle and hides, Cheese, Pigs and bacon, Goats, Honey and wax, Furs, Timber, Charcoal

What it lives on

Wheat, Rye and maslin, Barley and dredge, Oats, Pulses

Underground

What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands

Found here

Gathered (Rerum): Aconite Branch, Activated Charcoal, Handful of Almonds, Beeswax Block, Beetle Wing, Boar Perfect Tusks, Boggle Oil, Bugbear Tooth

Hear it

The same climate

A town in the temperate forest, on a river, A town in the temperate forest, on the coast

By city size

1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000

Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.

Open the city builder — MGS Toolbox