A town in the savanna

Farmed the way this climate allows (millet, pulses), this land keeps a city of about 6,300 people within a day's cart of its walls. Larger cities need grain from further away, or by water.

How large a city?

PeopleGrain fromBy cartVillagesScholars
3,00017 km around1 day (comfortable)12012
10,00032 km around1.5 days (strained)42040
40,00063 km around3 days (fragile)1,700160
150,000120 km around5 days (not by land alone)6,200600
1,000,000320 km around13 days (not by land alone)42,0004,000

Build your own city from this place

What it can make

Grain (at a cost), Flax (at a cost), Spices, Dye plants (at a cost), Orchards (at a cost), Herbs, Maize, Wool, Horses, Cattle and hides (at a cost), Cheese, Pigs and bacon (at a cost), Goats, Honey and wax, Ivory

What it lives on

Millet, Pulses

Underground

What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands

Found here

Gathered (Rerum): Agave Leaf, Amaranth Seed, Beeswax Block, Beetle Wing, Dinosaur Skin, Goat Milk, Honey Comb, Mycelium

Hear it

The same climate

A town in the savanna, on a river, A town in the savanna, on the coast

By city size

1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000

Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.

Open the city builder — MGS Toolbox