A town in the cold desert, on the coast

Farmed the way this climate allows (barley and dredge, millet), this land keeps a city of about 7,500 people within a day's cart of its walls. Larger cities need grain from further away, or by water.

How large a city?

PeopleGrain fromBy cartVillagesScholarsBy ship to fit in a day
3,00016 km around1 day (comfortable)31012–
10,00029 km around1.5 days (strained)1,0004030%
40,00058 km around2.5 days (fragile)4,20016085%
150,000110 km around4.5 days (not by land alone)16,000600more than ships can bring
1,000,000290 km around12 days (not by land alone)100,0004,000more than ships can bring

Build your own city from this place

What it can make

Grain (at a cost), Flax (at a cost), Orchards (at a cost), Herbs, Wool, Horses, Cattle and hides (at a cost), Cheese, Pigs and bacon (at a cost), Goats, Camels, Honey and wax (at a cost), Furs, Fish, Salt fish (at a cost), Whale oil, Shipyards (at a cost)

What it lives on

Barley and dredge, Millet

Underground

What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands

Found here

Gathered (Rerum): Beetle Wing, Camel Fat, Datura Leaf, Garlic Clove, Giant Hyena Blood, Lion Mane, Mycelium, Scorpion Venom

Fished: Cod, Glacier Krill Swarm, Herring Shoal, Kelp Bundle, Oyster Clutch, Rock Crab, Coral Branch, Reef Octopus

Hear it

The same climate

A town in the cold desert, A town in the cold desert, on a river

By city size

1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000

Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.

Open the city builder — MGS Toolbox