A town in the cold desert

Farmed the way this climate allows (barley and dredge, millet), this land keeps a city of about 1,200 people within a day's cart of its walls. Larger cities need grain from further away, or by water.

How large a city?

PeopleGrain fromBy cartVillagesScholars
3,00040 km around2 days (strained)31012
10,00073 km around3 days (fragile)1,00040
40,000150 km around6 days (not by land alone)4,200160
150,000280 km around11.5 days (not by land alone)16,000600
1,000,000730 km around29.5 days (not by land alone)100,0004,000

Build your own city from this place

What it can make

Grain (at a cost), Flax (at a cost), Orchards (at a cost), Herbs, Wool, Horses, Cattle and hides (at a cost), Cheese, Pigs and bacon (at a cost), Goats, Camels, Honey and wax (at a cost), Furs

What it lives on

Barley and dredge, Millet

Underground

What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands

Found here

Gathered (Rerum): Beetle Wing, Camel Fat, Datura Leaf, Garlic Clove, Giant Hyena Blood, Lion Mane, Mycelium, Scorpion Venom

Hear it

The same climate

A town in the cold desert, on a river, A town in the cold desert, on the coast

By city size

1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000

Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.

Open the city builder — MGS Toolbox