A town in the barrens, on a river

Farmed the way this climate allows (barley and dredge), this land keeps a city of about 1,000 people within a day's cart of its walls. Larger cities need grain from further away, or by water.

How large a city?

PeopleGrain fromBy cartVillagesScholarsBy ship to fit in a day
3,00043 km around2 days (strained)4201270%
10,00079 km around3.5 days (not by land alone)1,4004090%
40,000160 km around6.5 days (not by land alone)5,500160more than ships can bring
150,000310 km around12.5 days (not by land alone)21,000600more than ships can bring
1,000,000790 km around32 days (not by land alone)140,0004,000more than ships can bring

Build your own city from this place

What it can make

Grain (at a cost), Flax (at a cost), Dye plants (at a cost), Orchards (at a cost), Herbs, Maize, Wool, Horses (at a cost), Cattle and hides (at a cost), Cheese, Pigs and bacon (at a cost), Goats, Honey and wax, Fish, Shipyards (at a cost)

What it lives on

Barley and dredge

Underground

What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands

Found here

Gathered (Rerum): Beetle Wing, Mycelium, Blood Moon Light, Comet Passage, Solar Eclipse Shadow

Fished: Freshwater Crayfish, Ice Char, Mirror Carp, Mud Catfish, River Mussel, River Trout, Glass Eel, Grayling

Hear it

The same climate

A town in the barrens, A town in the barrens, on the coast

By city size

1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000

Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.

Open the city builder — MGS Toolbox