A town in the barrens
Farmed the way this climate allows (barley and dredge), this land keeps a city of about 310 people within a day's cart of its walls. Larger cities need grain from further away, or by water.
How large a city?
| People | Grain from | By cart | Villages | Scholars |
|---|---|---|---|---|
| 3,000 | 77 km around | 3.5 days (not by land alone) | 420 | 12 |
| 10,000 | 140 km around | 6 days (not by land alone) | 1,400 | 40 |
| 40,000 | 280 km around | 11.5 days (not by land alone) | 5,500 | 160 |
| 150,000 | 550 km around | 22 days (not by land alone) | 21,000 | 600 |
| 1,000,000 | 1,400 km around | 56.5 days (not by land alone) | 140,000 | 4,000 |
Build your own city from this place
What it can make
Grain (at a cost), Flax (at a cost), Dye plants (at a cost), Orchards (at a cost), Herbs, Maize, Wool, Horses (at a cost), Cattle and hides (at a cost), Cheese, Pigs and bacon (at a cost), Goats, Honey and wax
What it lives on
Underground
What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands
Found here
Gathered (Rerum): Beetle Wing, Mycelium, Blood Moon Light, Comet Passage, Solar Eclipse Shadow
Hear it
- The town: Fantasy Medieval City (album RPG Ambiences Vol. 6)
- The market: Medieval Village Marketplace (on Patreon, Guardian tier)
- The countryside: Farmyard with People and Animals (on Patreon, Guardian tier)
The same climate
A town in the barrens, on a river, A town in the barrens, on the coast
By city size
1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000
Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.
Open the city builder — MGS Toolbox