A town in the temperate conifer forest, on a river

Farmed the way this climate allows (rye and maslin, oats, barley and dredge), this land keeps a city of about 7,200 people within a day's cart of its walls. Larger cities need grain from further away, or by water.

How large a city?

PeopleGrain fromBy cartVillagesScholarsBy ship to fit in a day
3,00016 km around1 day (comfortable)25012–
10,00029 km around1.5 days (strained)8304030%
40,00059 km around2.5 days (fragile)3,30016085%
150,000110 km around5 days (not by land alone)12,000600more than ships can bring
1,000,000290 km around12 days (not by land alone)83,0004,000more than ships can bring

Build your own city from this place

What it can make

Grain, Flax, Dye plants, Orchards, Herbs, Potato, Maize, Wool, Horses (at a cost), Cattle and hides, Cheese, Pigs and bacon, Goats, Honey and wax, Furs, Timber, Charcoal, Pitch and tar, Fish, Shipyards

What it lives on

Rye and maslin, Oats, Barley and dredge

Underground

What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands

Found here

Gathered (Rerum): Activated Charcoal, Beeswax Block, Beetle Wing, Holly Leaf, Honey Comb, Mycelium, Snake Venom, Alchemical Resin

Fished: Freshwater Crayfish, Ice Char, Mirror Carp, Mud Catfish, River Mussel, River Trout, Glass Eel, Grayling

Hear it

The same climate

A town in the temperate conifer forest, A town in the temperate conifer forest, on the coast

By city size

1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000

Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.

Open the city builder — MGS Toolbox