A town in the grassland, on a river

Farmed the way this climate allows (wheat, barley and dredge, millet), this land keeps a city of about 28,000 people within a day's cart of its walls. Larger cities need grain from further away, or by water.

How large a city?

PeopleGrain fromBy cartVillagesScholarsBy ship to fit in a day
3,0008 km around0.5 days (comfortable)21012–
10,00015 km around1 day (comfortable)69040–
40,00030 km around1.5 days (strained)2,80016035%
150,00058 km around2.5 days (fragile)10,00060085%
1,000,000150 km around6 days (not by land alone)69,0004,000more than ships can bring

Build your own city from this place

What it can make

Grain (at a cost), Flax (at a cost), Dye plants (at a cost), Orchards (at a cost), Herbs, Maize, Wool, Horses, Cattle and hides (at a cost), Cheese, Pigs and bacon (at a cost), Goats, Honey and wax, Fish, Shipyards (at a cost)

What it lives on

Wheat, Barley and dredge, Millet

Underground

What a city digs depends on the rock under it: Granite, Volcanic rock, Ultramafic rock (peridotite, serpentinite), Schist and gneiss, Marble, Limestone and chalk, Sandstone, shale and clay, Salt beds, River gravels and sands

Found here

Gathered (Rerum): Amaranth Seed, Beeswax Block, Beetle Wing, Dinosaur Skin, Garlic Clove, Goat Milk, Hemlock Stem, Honey Comb

Fished: Freshwater Crayfish, Ice Char, Mirror Carp, Mud Catfish, River Mussel, River Trout, Glass Eel, Grayling

Hear it

The same climate

A town in the grassland, A town in the grassland, on the coast

By city size

1,000, 3,000, 10,000, 30,000, 100,000, 300,000, 1,000,000

Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.

Open the city builder — MGS Toolbox