Swarm of Crawling Claws

Undead · Medium

Severed hands animated by a necromancer scuttle in a mass across crypt floors and the cellars of dark laboratories. They climb, grab and choke, and are often the leftovers of a murderer or a mage who kept trophies.

Danger
A fight to fear
How it is met
In swarms, by night
Challenge
3
SRD 5.2.1 stat blocks
Swarm of Crawling Claws

Where it is met

Haunted Temperate Forest, Haunted Temperate Conifer Forest, Haunted Bog, Haunted Marsh, Haunted Grassland, Haunted Tundra, Haunted Hot Desert, Haunted Rocky Shore, Haunted Cave, Haunted Mine

Also: Crypt, Graveyard, Laboratory

Gives

Crawling Claw Nail

Stat blocks (D&D 5e)

Swarm of Crawling Claws

Medium Swarm of Tiny Undead, Neutral Evil

AC 12 · Initiative +2 (12)

HP 49 (11d8)

Speed 30 ft., Climb 30 ft.

StrDexConIntWisCha
14 (+2), save +214 (+2), save +211 (+0), save +05 (−3), save −310 (+0), save +04 (−3), save −3

Resistances Bludgeoning, Piercing, Slashing

Immunities Necrotic, Poison; Charmed, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned

Senses Blindsight 30 ft.; Passive Perception 10

Languages Understands Common but can’t speak

CR 3 (XP 700; PB +2)

Traits

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can’t regain Hit Points or gain Temporary Hit Points.

Actions

Swarm of Grasping Hands. Melee Attack Roll: +4, reach 5 ft. Hit: 20 (4d8 + 2) Necrotic damage, or 11 (2d8 + 2) Necrotic damage if the swarm is Bloodied. If the target is a Medium or smaller creature, it has the Prone condition.
Cultists

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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