Grey Wolf

Canis lupus · Mammal

Grey Wolf
User:Mas3cf, CC BY-SA 4.0, Wikimedia Commons

Wolves live in packs of five to nine and travel mostly by night, roaming widely in winter and settling near a den while pups are raised. They prefer wild prey but now and then take livestock, which earns them the hatred of herders. Their fur was long worn for warmth.

Danger
Can wound or kill
How it is met
In packs, by night
Size
Medium
In winter
Active in winter

Hear it

Where it lives

Temperate Forest, Temperate Conifer Forest, Taiga, Grassland, Tundra, Mediterranean Scrub

Gives

Grey Wolf Pelt

Stat blocks (D&D 5e)

Wolf

Medium Beast, Unaligned

AC 12 · Initiative +2 (12)

HP 11 (2d8 + 2)

Speed 40 ft.

StrDexConIntWisCha
14 (+2), save +215 (+2), save +212 (+1), save +13 (−4), save −412 (+1), save +16 (−2), save −2

Skills Perception +5, Stealth +4

Senses Darkvision 60 ft.; Passive Perception 15

Languages None

CR 1/4 (XP 50; PB +2)

Traits

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Sources

Open it in Biomes — MGS Toolbox