Giant Owl
Celestial · Large
Giant owls are wise, silent birds of old forests that speak with elves and other woodland folk. They see and hear everything that moves in their woods at night. A traveller who treats them with respect may learn much from them.
- Danger
- Harmless
- How it is met
- In pairs, by night
- Challenge
- 1/4
- SRD 5.2.1 stat blocks
- Giant Owl
Hear it
Where it is met
Temperate Forest, Temperate Conifer Forest, Taiga, Enchanted Temperate Forest
Stat blocks (D&D 5e)
Giant Owl
Large Celestial, Neutral
AC 12 · Initiative +2 (12)
HP 19 (3d10 + 3)
Speed 5 ft., Fly 60 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 13 (+1), save +1 | 15 (+2), save +2 | 12 (+1), save +1 | 10 (+0), save +0 | 14 (+2), save +4 | 10 (+0), save +0 |
Skills Perception +6, Stealth +6
Resistances Necrotic, Radiant
Senses Darkvision 120 ft.; Passive Perception 16
Languages Celestial; understands Common, Elvish, and Sylvan but can’t speak them
CR 1/4 (XP 50; PB +2)
Traits
Flyby. The owl doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach.
Actions
Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
At Will: Detect Evil and Good, Detect Magic
1/Day: Clairvoyance
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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