Azer

Elemental · Medium

Azers are dwarf-like smiths of living bronze with flames for hair, met on the plane of fire or in forges dug beside lava. They are proud, orderly craftsmen who guard their workshops fiercely and rarely leave them.

Danger
A fight to fear
How it is met
In colonies, day and night
Challenge
2
SRD 5.2.1 stat blocks
Azer Sentinel

Where it is met

Burning Hot Desert, Burning Savanna, Burning Grassland, Burning Tropical Dry Forest, Burning Mediterranean Scrub, Burning Temperate Conifer Forest, Burning Alpine Meadow, Burning Tundra, Burning Cave, Burning Mine

Also: Elemental Fire, Forge

Gives

Azer Flame

Stat blocks (D&D 5e)

Azer Sentinel

Medium Elemental, Lawful Neutral

AC 17 · Initiative +1 (11)

HP 39 (6d8 + 12)

Speed 30 ft.

StrDexConIntWisCha
17 (+3), save +312 (+1), save +115 (+2), save +412 (+1), save +113 (+1), save +110 (+0), save +0

Immunities Fire, Poison; Poisoned

Senses Passive Perception 11

Languages Primordial (Ignan)

CR 2 (XP 450; PB +2)

Traits

Fire Aura. At the end of each of the azer’s turns, each creature of the azer’s choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.

Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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