Azer
Elemental · Medium
Azers are dwarf-like smiths of living bronze with flames for hair, met on the plane of fire or in forges dug beside lava. They are proud, orderly craftsmen who guard their workshops fiercely and rarely leave them.
- Danger
- A fight to fear
- How it is met
- In colonies, day and night
- Challenge
- 2
- SRD 5.2.1 stat blocks
- Azer Sentinel
Where it is met
Burning Hot Desert, Burning Savanna, Burning Grassland, Burning Tropical Dry Forest, Burning Mediterranean Scrub, Burning Temperate Conifer Forest, Burning Alpine Meadow, Burning Tundra, Burning Cave, Burning Mine
Also: Elemental Fire, Forge
Gives
Stat blocks (D&D 5e)
Azer Sentinel
Medium Elemental, Lawful Neutral
AC 17 · Initiative +1 (11)
HP 39 (6d8 + 12)
Speed 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 17 (+3), save +3 | 12 (+1), save +1 | 15 (+2), save +4 | 12 (+1), save +1 | 13 (+1), save +1 | 10 (+0), save +0 |
Immunities Fire, Poison; Poisoned
Senses Passive Perception 11
Languages Primordial (Ignan)
CR 2 (XP 450; PB +2)
Traits
Fire Aura. At the end of each of the azer’s turns, each creature of the azer’s choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.
Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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