20 music tracks and 246 ambiences tagged "mystical" in the MGS Audio Database, for tabletop RPG sessions.
Here the world stops behaving. The Astral Lands get a landscape of their own, with refuges where dwarves, elves, orcs or lizardfolk make camp. The Lost in Time set runs places and weather through slipping time: the talk in Tavern Lost in Time arrives reversed, and Blizzard Lost in Time blows snow out of more than one age. Unicorn's Glade is the gentle kind, harp notes over a babbling stream. In Siren Sea, a voice carries over the water until the crew listens too hard.