Canals and locks: what it changes for a pre-industrial city
Canals and locks: water carries food 50% further.
A city of 20,000 on a river, in a temperate forest
- With it: 4,500 km² of countryside, 1.5 days by cart (strained)
- Without it: 4,500 km² of countryside, 1.5 days by cart (strained)
Ages that know it
Early modern, 18th century
Build your own city from this place
Other techniques
Heavy plough, Three-field rotation, Clover and turnips, Horse collar, Manure, Marl and lime, Night soil (town waste spread on the fields), Guano and nitrates, Irrigation, Watermills, Windmills, Coal, Metalled roads, Ocean-going ships, Herring busses and salting at sea, Paper mill, Printing press, Gunpowder, Aqueduct and fountains, Sewers, Filtered water, Vaccination
Orders of magnitude for play: sourced figures and Hearth estimates together. Every source, and every figure still waiting for one, is listed in the builder under Sources.
Open the city builder — MGS Toolbox