Tough
Humanoid · Medium
Thugs, bouncers and street muscle who work for gangs, moneylenders and crooked guildmasters, led by a boss with a scarred face. They collect debts and break bones in back alleys.
- Danger
- A threat to the unwary
- How it is met
- In packs, by night
- Challenge
- 1/2-4
- SRD 5.2.1 stat blocks
- Tough, Tough Boss
Where it is met
Also: City, Town, Tavern, Harbour
Stat blocks (D&D 5e)
Tough
Medium or Small Humanoid, Neutral
AC 12 · Initiative +1 (11)
HP 32 (5d8 + 10)
Speed 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 15 (+2), save +2 | 12 (+1), save +1 | 14 (+2), save +2 | 10 (+0), save +0 | 10 (+0), save +0 | 11 (+0), save +0 |
Gear Heavy Crossbow, Leather Armor, Mace
Senses Passive Perception 10
Languages Common
CR 1/2 (XP 100; PB +2)
Traits
Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.
Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.
Tough Boss
Medium or Small Humanoid, Neutral
AC 16 · Initiative +2 (12)
HP 82 (11d8 + 33)
Speed 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 17 (+3), save +5 | 14 (+2), save +2 | 16 (+3), save +5 | 11 (+0), save +0 | 10 (+0), save +0 | 11 (+0), save +2 |
Gear Chain Mail, Heavy Crossbow, Warhammer
Senses Passive Perception 10
Languages Common plus one other language
CR 4 (XP 1,100; PB +2)
Traits
Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Multiattack. The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.
Warhammer. Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.
Heavy Crossbow. Ranged Attack Roll: +4, range 100/400 ft. Hit: 13 (2d10 + 2) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Open it in Biomes — MGS Toolbox