Minotaur of Baphomet

Monstrosity · Large

Minotaur of Baphomet
The Minotaur watching the sea, painting by George Frederic Watts, 1885 · George Frederic Watts, The Minotaur, 1885, Public domain, Wikimedia Commons

A bull-headed giant of labyrinths that never loses its way and charges with lowered horns. Cultists of the demon lord of beasts raise them as champions and wall them into mazes beneath their temples.

Danger
A fight to fear
How it is met
Alone, day and night
Challenge
3
SRD 5.2.1 stat blocks
Minotaur of Baphomet
Pathfinder Second Edition
Minotaur Hunter (level 4, Monster Core)

Hear it

Where it is met

Also: Dungeon, Abyssal

Gives

Minotaur Heart

Stat blocks (D&D 5e)

Minotaur of Baphomet

Large Monstrosity, Chaotic Evil

AC 14 · Initiative +0 (10)

HP 85 (10d10 + 30)

Speed 40 ft.

StrDexConIntWisCha
18 (+4), save +411 (+0), save +016 (+3), save +36 (−2), save −216 (+3), save +39 (−1), save −1

Skills Perception +7 , Survival +7

Senses Darkvision 60 ft.; Passive Perception 17

Languages Abyssal

CR 3 (XP 700; PB +2)

Actions

Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.

Gore (Recharge 5–6). Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.
Mummies

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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