Giant Shark
Beast · Huge
Giant sharks are ocean predators longer than a fishing boat, drawn from far off by blood in the water. They attack small craft and swimmers alike. Sailors throw nothing bloody overboard in waters where one is known to hunt.
- Danger
- Deadly
- How it is met
- Alone, day and night
- Challenge
- 5
- SRD 5.2.1 stat blocks
- Giant Shark
Hear it
Where it is met
Gives
Stat blocks (D&D 5e)
Giant Shark
Huge Beast, Unaligned
AC 13 · Initiative +3 (13)
HP 92 (8d12 + 40)
Speed 5 ft., Swim 60 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 23 (+6), save +6 | 11 (+0), save +0 | 21 (+5), save +5 | 1 (−5), save −5 | 10 (+0), save +0 | 5 (−3), save −3 |
Skills Perception +3
Senses Blindsight 60 ft.; Passive Perception 13
Languages None
CR 5 (XP 1,800; PB +3)
Traits
Water Breathing. The shark can breathe only underwater.
Actions
Multiattack. The shark makes two Bite attacks.
Bite. Melee Attack Roll: +9 (with Advantage if the target doesn’t have all its Hit Points), reach 5 ft. Hit: 22 (3d10 + 6) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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