Giant Lizard
Beast · Large
Giant lizards bask on hot rocks and climb cavern walls, and many desert and underground peoples ride or harness them. They are slow to anger but bite hard. A tamed one can carry a rider up a sheer cliff.
- Danger
- A threat to the unwary
- How it is met
- Alone, by day
- Challenge
- 1/4
- SRD 5.2.1 stat blocks
- Giant Lizard
Where it is met
Tropical Dry Forest, Hot Desert, Swamp, Cave
Stat blocks (D&D 5e)
Giant Lizard
Large Beast, Unaligned
AC 12 · Initiative +1 (11)
HP 19 (3d10 + 3)
Speed 40 ft., Climb 40 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 15 (+2), save +2 | 12 (+1), save +3 | 13 (+1), save +1 | 2 (−4), save −4 | 10 (+0), save +0 | 5 (−3), save −3 |
Senses Darkvision 60 ft.; Passive Perception 10
Languages None
CR 1/4 (XP 50; PB +2)
Traits
Spider Climb. The lizard can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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