Giant Goat
Beast · Large
Giant goats roam steep mountain slopes in small herds, sure-footed on ledges where nothing else can stand. Mountain dwarves and giants tame them as mounts and pack beasts. A charging ram can knock a rider off a cliff.
- Danger
- A threat to the unwary
- How it is met
- In herds, by day
- Challenge
- 1/2
- SRD 5.2.1 stat blocks
- Giant Goat
Hear it
Where it is met
Stat blocks (D&D 5e)
Giant Goat
Large Beast, Unaligned
AC 11 · Initiative +1 (11)
HP 19 (3d10 + 3)
Speed 40 ft., Climb 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 17 (+3), save +5 | 13 (+1), save +1 | 12 (+1), save +1 | 3 (−4), save −4 | 12 (+1), save +1 | 6 (−2), save −2 |
Skills Perception +3
Senses Darkvision 60 ft.; Passive Perception 13
Languages None
CR 1/2 (XP 100; PB +2)
Actions
Ram. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the goat moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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