Gargoyle
Elemental · Medium
Gargoyles are living stone that perch motionless among carved statues on rooftops, ruins and cliffs, then come alive to attack. They are cruel and patient and enjoy fear, and old cities often hide a few among their real carvings.
- Danger
- A fight to fear
- How it is met
- In packs, by night
- Challenge
- 2
- SRD 5.2.1 stat blocks
- Gargoyle
- Pathfinder Second Edition
- Gargoyle (level 4, Monster Core)
Where it is met
Also: Ruin, Temple, City
Gives
Stat blocks (D&D 5e)
Gargoyle
Medium Elemental, Chaotic Evil
AC 15 · Initiative +2 (12)
HP 67 (9d8 + 27)
Speed 30 ft., Fly 60 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 15 (+2), save +2 | 11 (+0), save +0 | 16 (+3), save +3 | 6 (−2), save −2 | 11 (+0), save +0 | 7 (−2), save −2 |
Skills Stealth +4
Immunities Poison; Exhaustion, Petrified, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages Primordial (Terran)
CR 2 (XP 450; PB +2)
Traits
Flyby. The gargoyle doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach.
Actions
Multiattack. The gargoyle makes two Claw attacks.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Slashing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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