African Bush Elephant
Loxodonta africana · Mammal
Herds of related cows and calves, from a handful to about seventy, roam the savannas, woodlands and scrub of central and southern Africa, while grown bulls wander alone or in small bachelor groups. They feed day and night and sleep only a few hours; farmers who try to drive them out of their crops can be chased down and killed. People hunted them for their tusks, their meat, and their ears and feet, worked into leather goods and furniture.
- Danger
- Man-killer
- How it is met
- In herds, day and night
- Size
- Huge
- In winter
- Active in winter
Where it lives
Tropical Dry Forest, Savanna, Hot Desert, Sandy Shore
Feeds on
African Baobab
Gives
Elephant Ivory Powder, African Bush Elephant Hide
Stat blocks (D&D 5e)
Elephant
Huge Beast, Unaligned
AC 12 · Initiative −1 (9)
HP 76 (8d12 + 24)
Speed 40 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 22 (+6), save +6 | 9 (−1), save −1 | 17 (+3), save +3 | 3 (−4), save −4 | 11 (+0), save +0 | 6 (−2), save −2 |
Senses Passive Perception 10
Languages None
CR 4 (XP 1,100; PB +2)
Actions
Multiattack. The elephant makes two Gore attacks.
Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Sources
Open it in Biomes — MGS Toolbox