Breath Potion

Potion

Effect

For one hour, the drinker can use their action to breathe a 15-foot cone, three times at most. Each creature in the cone makes a Dexterity saving throw, taking the listed damage on a failure and half on a success. The scale sets the damage type: fire (red, gold, brass), cold (white, silver), lightning (blue, bronze), acid (black, copper), poison (green).

Identity

Crafting time
4 hours
Spellcaster level
5
Additional cost
175 gp
Duration
One hour

Essences

Fire 2
Ingredients rich in Fire: Zariel's Ashes (25), Azer Flame (8), Balor Heart (8), Efreeti Ashes (8), Nightmare Tainted Soul (8), Solar Flare Fragment (8)
Air 1
Ingredients rich in Air: Pegasus Perfect Feather (12), Nightmare Tainted Soul (8), Aurora Borealis Capture (6), Sapphire Dragon Tonsils (6), Whirlwind Heart (6), Lightning Strike Ash (5)
Primordial 1
Ingredients rich in Primordial: Dragon Tongue (9), Sibriex Bile (7), Comet Passage (6), Couatl Tongue (6), Leviathan Scale (6), Sylvan Heart (6)

Appearance

Dark orange; the vial is scalding and smoke seeps from the stopper.

Magnitudes

Magnitude 1
3d6, DC 12
Magnitude 2
4d6, DC 13
Magnitude 3
6d6, DC 15
Magnitude 4
8d6, DC 17
Magnitude 5
10d6, DC 19

A potion from the homebrew alchemy rules, brewed in the Crafting Table from the essences below. Its magnitude sets the strength of the effect.

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