Breath Potion
Potion
Effect
For one hour, the drinker can use their action to breathe a 15-foot cone, three times at most. Each creature in the cone makes a Dexterity saving throw, taking the listed damage on a failure and half on a success. The scale sets the damage type: fire (red, gold, brass), cold (white, silver), lightning (blue, bronze), acid (black, copper), poison (green).
Identity
- Crafting time
- 4 hours
- Spellcaster level
- 5
- Additional cost
- 175 gp
- Duration
- One hour
Essences
- Fire 2
- Ingredients rich in Fire: Zariel's Ashes (25), Azer Flame (8), Balor Heart (8), Efreeti Ashes (8), Nightmare Tainted Soul (8), Solar Flare Fragment (8)
- Air 1
- Ingredients rich in Air: Pegasus Perfect Feather (12), Nightmare Tainted Soul (8), Aurora Borealis Capture (6), Sapphire Dragon Tonsils (6), Whirlwind Heart (6), Lightning Strike Ash (5)
- Primordial 1
- Ingredients rich in Primordial: Dragon Tongue (9), Sibriex Bile (7), Comet Passage (6), Couatl Tongue (6), Leviathan Scale (6), Sylvan Heart (6)
Appearance
Dark orange; the vial is scalding and smoke seeps from the stopper.
Magnitudes
- Magnitude 1
- 3d6, DC 12
- Magnitude 2
- 4d6, DC 13
- Magnitude 3
- 6d6, DC 15
- Magnitude 4
- 8d6, DC 17
- Magnitude 5
- 10d6, DC 19
A potion from the homebrew alchemy rules, brewed in the Crafting Table from the essences below. Its magnitude sets the strength of the effect.
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