Madness Potion
Potion
Effect
The madness potion only works on creatures with Intelligence above 5. The creature that ingests it starts acting randomly: climbing walls, screaming, talking to people, barking, rolling on the ground. Their Charisma score temporarily increases to 30.
Identity
- Crafting time
- 4 hours
- Spellcaster level
- 0
- Additional cost
- 250 gp
- Duration
- Unpredictable
Essences
- Astral 3
- Ingredients rich in Astral: Elder Oblex Slime (6), Dragon Tongue (5), Starlight Ray Mantle (5), Beholder Eye (4), Hag Moldy Heart (4), Oblex Slime (4)
- Air 2
- Ingredients rich in Air: Pegasus Perfect Feather (12), Nightmare Tainted Soul (8), Aurora Borealis Capture (6), Sapphire Dragon Tonsils (6), Whirlwind Heart (6), Lightning Strike Ash (5)
Appearance
Unpredictable. The color changes permanently, with geometric shapes, unrecognizable faces and random images appearing unexpectedly.
Magnitudes
- Magnitude 1
- Madness
- Magnitude 2
- More intense madness
- Magnitude 3
- More intense madness
- Magnitude 4
- More intense madness
- Magnitude 5
- More intense madness
A potion from the homebrew alchemy rules, brewed in the Crafting Table from the essences below. Its magnitude sets the strength of the effect.
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