Critical Hit Potion
Potion
Effect
The critical hit potion allows the drinker to increase their chance of a critical hit by 1/20. For example, an adventurer who normally scores a critical hit on a 19 or 20 can temporarily also do so on an 18.
Identity
- Crafting time
- 4 hours
- Spellcaster level
- 0
- Additional cost
- 150 gp
- Duration
- Varies
Essences
- Fire 3
- Ingredients rich in Fire: Zariel's Ashes (25), Azer Flame (8), Balor Heart (8), Efreeti Ashes (8), Nightmare Tainted Soul (8), Solar Flare Fragment (8)
- Death 2
- Ingredients rich in Death: Vampire Dust (12), Medusa Heart (10), Catoblepas Eye Gland (6), Bodak Eye (5), Topaz Dragon Tonsils (5), Blood Moon Light (4)
Appearance
Black liquid with reddish reflections.
Magnitudes
- Magnitude 1
- Duration: one minute
- Magnitude 2
- Duration: ten minutes
- Magnitude 3
- Duration: one hour
- Magnitude 4
- Duration: eight hours
- Magnitude 5
- Duration: one day
A potion from the homebrew alchemy rules, brewed in the Crafting Table from the essences below. Its magnitude sets the strength of the effect.
Browse Rerum Natura — MGS Toolbox